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<?php
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use codeagent\treemap\Treemap;
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use codeagent\treemap\presenter\ImagePresenter;
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use codeagent\treemap\presenter\NodeInfo;
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function DrawBlock($the_block, $vImage, $parametres)
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{
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$type = 1;
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if (isset($parametres['x'])) $x = $parametres['x']+2;
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if (isset($parametres['y'])) $y = $parametres['y']+2;
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if (isset($parametres['width'])) $width = $parametres['width']-4;
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if (isset($parametres['height'])) $height = $parametres['height']-4;
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if (isset($parametres['methode'])) $mode = $parametres['methode'];
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if (isset($parametres['type'])) $type = $parametres['type'];
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if (isset($parametres['font_color'])) $vBgColor = $parametres['font_color'];
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if (isset($parametres['background_color'])) $vFgColor = $parametres['background_color'];
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imagefilledrectangle($vImage, $x, $y, $x+$width, $y+$height, $vFgColor);
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$couleurs = array();
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$couleurs[0] = imagecolorallocate($vImage, 255, 255, 255);
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$couleurs[1] = imagecolorallocate($vImage, 255, 0, 0);
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$couleurs[2] = imagecolorallocate($vImage, 0, 0, 255);
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$couleurs[3] = imagecolorallocate($vImage, 255, 255, 0);
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$full_area = $width * $height;
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if ($full_area == 0) $full_area = 1;
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$data = blockchain::getTransactionData($the_block, $type);
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$treemap = new Treemap($data, $width, $height);
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$map = $treemap->getMap();
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$m = count($map);
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$flag_contour = true;
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for($mm = 0; $mm < $m; $mm++)
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{
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$tx = $map[$mm];
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$factor = (($tx['_rectangle']->width * $tx['_rectangle']->height) / $full_area)*100.0;
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$x1 = $x + $tx['_rectangle']->left;
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$y1 = $y + $tx['_rectangle']->top;
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$x2 = $x1 + $tx['_rectangle']->width;
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$y2 = $y1 + $tx['_rectangle']->height;
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if ($x1 > ($x+$width)) $x1 = ($x+$width);
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if ($y1 > ($y+$height)) $y1 = ($y+$height);
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if ($x2 > ($x+$width)) $x2 = ($x+$width);
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if ($y2 > ($y+$height)) $y2 = ($y+$height);
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//if (($x2 - $x1) < ($width*0.015)) break;
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//if (($y2 - $y1) < ($height*0.015)) break;
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$factor=rand(0,100);
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// Je triche: les petits rectangle sont blancs
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if (($x2 - $x1) < 6) $factor=90;
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if (($y2 - $y1) < 6) $factor=90;
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$couleur = 0;
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if ($factor < 50) $couleur += 1;
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if ($factor < 25) $couleur += 1;
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if ($factor < 10) $couleur += 1;
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// Pourtour noir
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imagefilledrectangle($vImage, $x1, $y1, $x2, $y2, $vBgColor);
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// Intérieur de couleur
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$dx = 1 + floor(0.0025 * $width);
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$dy = 1 + floor(0.0025 * $height);
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// Je triche: les petits rectangle ont un tour de 1 pixel
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if (($x2 - $x1) < 6) $dy=1;
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if (($y2 - $y1) < 6) $dy=1;
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$x1 = $x1 + $dx;$x2 = $x2 - $dx;
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$y1 = $y1 + $dy;$y2 = $y2 - $dy;
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if ($x1 > ($x+$width)) $x1 = ($x+$width);
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if ($y1 > ($y+$height)) $y1 = ($y+$height);
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if ($x2 > ($x+$width)) $x2 = ($x+$width);
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if ($y2 > ($y+$height)) $y2 = ($y+$height);
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imagefilledrectangle($vImage, $x1, $y1, $x2, $y2, $couleurs[$couleur]);
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}
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if ($mm < $m) imagerectangle($vImage, $x1, $y1, $x+$width, $y+$height, $vBgColor);
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}
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?>
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